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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
  4. <LocalDebuggerCommand>E:\SteamLibrary\steamapps\common\Borderlands 3\OakGame\Binaries\Win64\Borderlands3.exe</LocalDebuggerCommand>
  5. <LocalDebuggerAttach>true</LocalDebuggerAttach>
  6. <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
  7. </PropertyGroup>
  8. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
  9. <LocalDebuggerCommand>E:\SteamLibrary\steamapps\common\Borderlands 3\OakGame\Binaries\Win64\Borderlands3.exe</LocalDebuggerCommand>
  10. <LocalDebuggerAttach>true</LocalDebuggerAttach>
  11. <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
  12. </PropertyGroup>
  13. </Project>